

And with new editions like the omni-blade melee attacks giving combat a rougher, more visceral edge, the overall impression is positive. One small gripe would be that the cover system seems a little “sticky”, meaning you’ll find yourself ducking down for shelter when you’re really trying to run past something. The controls feel a bit tighter and more intuitive than in Mass Effect 2, and the addition of a basic dodge roll feels so essential that you won’t believe that previous entries missed something so simple. Rife with gunplay, this “defend a Krogan” mission gives you a good sense of what changes Bioware have made to Mass Effect 3’s combat. In the second level Mass Effect 3 really gets a chance to show off its third-person shooter chops. There’s not been a drastic step-up from Mass Effect 2, but the graphics definitely look much more polished and slick. Mass Effect has always excelled in its level design, and the visuals are predictably stunning as Shepard fights his way across a living and breathing futuristic city being ripped to shreds by Reaper attacks. The first level begins on Earth in the middle of a reaper attack and ends with Shepard being handed his mission: enlist other species in the fight against the Reaper threat. The demo itself consists of two levels that give you a good sense of both the new and improved gameplay, as well as the sheer scope and emotional drama of the story. The title has already been generating a lot of positive buzz in the gaming community, but the release of a demo has given players their first hands-on experience outside the leaked beta last year. Mass Effect 3 is a sci-fi action-RPG released on PC, PS3 and Xbox 360 marking the final entry in one of the most critically-acclaimed and best-selling video game series of the last decade.
